They're going to fill up inventory too quickly. I can't help thinking that you should put individual golden apples instead of stacks of 64. Then I saw the lava fall from above and ran for my life. It broke some of the glass in the floor and I nearly fell into the lava. I went left first and blew up one of the machines. I don't know what the mod is called (I think they used it for Deep Space Turtle Chase map) but you should recommend one that keeps it always night, so the sun doesn't come up. MOST players would not notice/care, so this is just me being nit-picky it won't effect your 'rating' and I think it would be a lot of tedious work to try and 'balance' them. I notice throughout that the number of 'sets' of items in each chest varies. Then put a hole in the roof so they fall down into the Falcon (add water) or let them fall into that "in case of fire" water. Put signs up there explaining that this is not part of the story, just the multiplayer spawn "fix". Put it on the roof of the hangar above the Falcon. You need to have an open-air spawn area at least 20x20 for multiplayer. Probably the most important bit of feedback I can give you, because I am POSITIVE that people are going to play this map on multiplayer and do Let's Plays. I said this before, but it's worth saying again. I'm going to try not to gush on every one :smile.gif: And, ParadiseDecay did a nice job of varying the details in each room so they don't all look the exact same. VAST rooms that really capture the Star Wars feel. I really like the alternating texture in the stairwell between the Falcon's hangar and the Tie hangar.įirst off - the build and details are amazing. Not sure why there are bones in the chest in the falcon. Also, unless they've patched their game I don't believe the flowing lava/water textures will be used. You don't want people messing around with their. minecraft/texturepacks folder, then select it from the menu. zip the texture pack and leave instructions to put it into the. (some of my prior comments were PMd with version 2 and still apply, but I won't repeat them) Some of my comments are very minor details and do not effect gameplay. Expect the final map to be at least 1 or 2 points higher after fixes/tweaks. I'm not going to lie - this map has a LOT of expectations on it.
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